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Guild of dungeoneering combine cards
Guild of dungeoneering combine cards








guild of dungeoneering combine cards
  1. #Guild of dungeoneering combine cards upgrade#
  2. #Guild of dungeoneering combine cards plus#

#Guild of dungeoneering combine cards upgrade#

So you will be finding new Pirate’s Cove loot throughout your game, unlocking new pieces as you unlock loot upgrades for your guild.įor example this is the Steel Anvil upgrade which unlocks four new items in the base game.

#Guild of dungeoneering combine cards plus#

We’ve split up the Pirate’s Cove loot between all the existing Guild upgrades that add loot, plus thrown some of them into the starting loot deck. The main mechanism for this is all the new equippable loot you can find.Īll of the loot included in Pirate’s Cove can be found anywhere in Guild of Dungeoneering, not just in the new region.

guild of dungeoneering combine cards

It’s not just a standalone series of quests to take on. The idea of the Adventure Pack is to extend the entire Guild of Dungeoneering experience. How does it tie into the existing Guild of Dungeoneering experience? When you start a new game simply choose the ‘Jungle Shortcut’ option and we’ll skip the whole Grasslands starting region and land you straight into the Jungle. If you have previously beaten the game and just want to check out the new quests straight away we’ve added a shortcut. This is a change from how classes are unlocked in the main game (paying for them with gold). While adventuring in Pirate’s Cove you will have the opportunity to rescue the three new classes of dungeoneer to permanently unlock them for your guild.

guild of dungeoneering combine cards

Think of these new quests as an optional extra area within the Jungle (that is about the same size again as the Jungle itself). The reason for this is that difficulty-wise the new quests and monsters are at the same tier as the rest of the jungle area. Once there you will find a Pirate’s Map that unlocks the new region. To find the entrance to the Pirate’s Cove region you need to first reach the Jungle in the main game. This represents about one third more content compared to the base game. Listen to a brand new background track & 5 new musical asides from the Bard.Find 27 new equippable items like the Eye Patch, the Barrel O’ Rum, or the Newspaper Hat.Battle 29 new monsters including Merfolk, Giant Crabs, Three-Headed Monkeys and of course more pirates than you shake a wooden leg at!.Rescue 3 new classes of dungeoneer to adventure with: the Drunken Sailor, the H20mancer and the Swashbuckler.A new region of the world to explore with 21 new quests to take on, all set in a new watery cave tileset.Guild of Dungeoneering: Pirate’s Cove is the first Adventure Pack we have created for Guild of Dungeoneering. Check your Steam or GOG account! If you didn't then worry not you can pick it up on Steam or GOG now. Bonus: if you preordered the base game before launch on July 14th you should now have received this expansion for FREE.










Guild of dungeoneering combine cards