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One final gripe with the campaign is actually a content warning. Overall I’d say these mechanics run up to par with similar indie titles, but these hiccups do noticeably reoccur throughout the entire game. Some textures look blocky and out of place, and while being able to sprint and leap at fast speeds, as a fox is exhilarating, your four-legged self can get pretty wonky to control during the tighter platforming sections. While originally releasing on the PlayStation 4 last November, the graphics do take a hit in the port to the Nintendo Switch. Unfortunately the devil is in the details, and there are some things to overlook if you want the best possible experience with this title. They’re designed in such a way that’ll generally give you an easy push in the right direction, while still offering enough breathing room for you to explore and slowly take in each individual detail of the campaign. The overall tone is quiet and you feel incredibly small traversing these landscapes. There is minimal text and zero voice acting to guide the player, with the exception of a dedicated ‘bark button’ to finally answer the age-old question of “what does the fox say?” What does guide you is first the near perfect accompanying piano score – accenting the events of the game with some incredibly poignant emotional context – and secondly the sheer majesty of the environments themselves. Difficult puzzles and fast paced action just wouldn’t fit the vibe Spirit of the North is going for. It never gets quite as challenging as some players may want it, but it’s clear from the beginning that the bare bones controls and mechanics are there in complement of the bare bones presentation overall.
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Along the way, as a sort of side hustle for the fox, there are a collection of shaman spirits you can set free by finding and returning each their respective staffs.
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As you make your way through the illustrious environments you’re clued in to what happened to these lost people thousands of years ago. A combination of exploration and platforming (and some supernatural assistance from your newfound ghost fox friend) usually get the job done. You are taken from one area of the world to the next and are usually charged with clearing some sort of obstruction to continue. The puzzles throughout the game are fairly simple. While on your happy jog through some less than forgiving tundra, your life is saved by the Guardian of the Northern Lights, a bright & shiny spirit fox who essentially fuses with you and grants you supernatural powers – something any good dog absolutely deserves. The product of Infuse Studio – an asset developer from the US, and the notorious Epic Games “MegaGrant” program, Spirit of the North is a third person puzzler that puts you in control of an adorable red fox exploring a long forgotten Icelandic civilization. If this is your itch then Spirit of the North may be the scratch. If you’re stuck inside at the moment, some of the best games to play right now are those with large and captivating environments that you can really dive into at your own pace.
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